avaTTAR: Table Tennis Stroke Training with On-body and Detached Visualization in Augmented Reality

avaTTAR: Table Tennis Stroke Training with On-body and Detached Visualization in Augmented Reality

Table tennis stroke training is a critical aspect of player development. We designed a new augmented reality (AR) system, avaTTAR, for table tennis stroke training. The system provides both “on-body” (first-person view) and “detached”...
ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation

ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation

Peer influence plays a crucial role in promoting classroom participation, where behaviors from active students can contribute to a collective classroom learning experience. However, the presence of these active students depends on several conditions and is not...
Interacting Objects: A dataset of object-object interactions for richer dynamic scene representations

Interacting Objects: A dataset of object-object interactions for richer dynamic scene representations

Interacting Objects: A dataset of object-object interactions for richer dynamic scene representations Asim Unmesh, Rahul Jain, Jingyu Shi, V. K. Chaithanya Manam, Hyung-Gun Chi, Subramanian Chidambaram, Alexander J. Quinn, Karthik Ramani IEEE Robotics and Automation...