by Rahul Jain | Nov 4, 2024 | 2024, Asim Unmesh, Karthik Ramani, Karthik Ramani, Rahul Jain, Recent Publications, Subramanian Chidambaram
Computer vision (CV) algorithms require large annotated datasets that are often labor-intensive and expensive to create. We propose AnnotateXR, an extended reality (XR) workflow to collect various high-fidelity data and auto-annotate it in a single demonstration....
by Dizhi Ma | Sep 16, 2024 | 2024, Dizhi Ma, Featured Publications, Jingyu Shi, Karthik Ramani, Karthik Ramani, Rahul Jain, Recent Publications, Xiyun Hu, Zhengzhe Zhu, Ziyi Liu
Table tennis stroke training is a critical aspect of player development. We designed a new augmented reality (AR) system, avaTTAR, for table tennis stroke training. The system provides both “on-body” (first-person view) and “detached”...
by Jingyu Shi | Oct 18, 2023 | 2023, Featured Publications, Hyungjun Doh, Jingyu Shi, Karthik Ramani, Publications, Rahul Jain, Recent Publications
Generative AI (GenAI) has shown remarkable capabilities in generating diverse and realistic content across different formats like images, videos, and text. In Generative AI, human involvement is essential, thus HCI literature has investigated how to effectively create...
by Rahul Jain | Oct 16, 2023 | 2023, Jingyu Shi, Karthik Ramani, Publications, Rahul Jain, Recent Publications, Runlin Duan, Xun Qian, Zhengzhe Zhu
Utilizing everyday objects as tangible proxies for Augmented Reality (AR) provides users with haptic feedback while interacting with virtual objects. Yet, existing methods focus on the attributes of the objects, constraining the possible proxies and yielding...