by Xun Qian | Apr 19, 2022 | 2022, Ananya Ipsita, Fengming He, Karthik Ramani, Publications, Recent Publications, Tianyi Wang, Xun Qian
Augmented Reality (AR) experiences tightly associate virtual contents with environmental entities. However, the dissimilarity of different environments limits the adaptive AR content behaviors under large-scale deployment. We propose ScalAR, an integrated workflow...
by Ananya Ipsita | Apr 19, 2022 | 2022, Ana Villanueva, Ananya Ipsita, Karthik Ramani, Karthik Ramani, Publications, Recent Publications
The US manufacturing industry is currently facing a welding workforce shortage which is largely due to inadequacy of widespread welding training. To address this challenge, we present a Virtual Reality (VR)-based training system aimed at transforming...
by Hyung-gun Chi | Apr 19, 2022 | 2022, Hyunggun Chi, Karthik Ramani, Publications, Recent Publications
Human skeleton-based action recognition offers a valuable means to understand the intricacies of human behavior because it can handle the complex relationships between physical constraints and intention. Although several studies have focused on encoding a skeleton,...
by Ana Villanueva | Apr 19, 2022 | 2022, Ana Villanueva, Karthik Ramani, Karthik Ramani, Publications, Recent Publications, Subramanian Chidambaram, Zhengzhe Zhu
Current times are accelerating new technologies to provide high-quality education for remote collaboration, as well as hands-on learning. This is particularly important in the case of laboratory-based classes, which play an essential role in STEM education. In this...
by Luis Paredes | Jan 11, 2022 | 2021, Featured Publications, Karthik Ramani, Karthik Ramani, Luis Paredes, Publications, Recent Publications, Senthil Chandrasegaran
Wearable technologies draw on a range of disciplines, including fashion, textiles, HCI, and engineering. Due to differences in methodology, wearables researchers can experience gaps or breakdowns in values, goals, and vocabulary when collaborating. This situation...
by Tianyi Wang | Oct 12, 2021 | 2021, Featured Publications, Fengming He, Karthik Ramani, Karthik Ramani, Publications, Recent Publications, Tianyi Wang, Xun Qian, Yuanzhi Cao
Freehand gesture is an essential input modality for modern Augmented Reality (AR) user experiences. However, developing AR applications with customized hand interactions remains a challenge for end-users. Therefore, we propose GesturAR, an end-to-end authoring tool...