Ana Villanueva

Ana Villanueva

Ana Villanueva is a first year DPhD student in the School of Mechanical Engineering at Purdue. She obtained her bachelor's degree from the University of Kansas in Mechanical Engineering (2016). Her research interests involve the biomechanics behind human-computer interactions, data visualization and data analysis. Other research interests include the biomechanics of the human spine, the mechanical behavior of self-healing polymers and the design of walking aids for elderly patients. In her free time, Ana enjoys traveling with her friends, learning new languages, watching Dr. House and visiting her home country, Peru. She is a member of the Society of Women Engineers (SWE) and a member of Pi Tau Sigma, the International Mechanical Engineering Honor Society.
Towards modeling of human skilling for electrical circuitry using augmented reality applications

Towards modeling of human skilling for electrical circuitry using augmented reality applications

Ana Villanueva, Ziyi Liu, Yoshimasa Kitaguchi, Zhengzhe Zhu, Kylie Peppler, Thomas Redick, Karthik Ramani
International Journal of Educational Technology in Higher Education

Augmented reality (AR) is a unique, hands-on tool to deliver information. However, its educational value has been mainly demonstrated empirically so far. In this paper, we present a modeling approach to provide users with mastery of a skill, using AR learning content to implement an educational curriculum. We illustrate the potential of this approach by applying this to an important but pervasively misunderstood area of STEM learning, electrical circuitry. Unlike previous cognitive assessment models, we break down the area into microskills—the smallest segmentation of this knowledge—and...

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RobotAR: An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented Makerspace Experiences

RobotAR: An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented Makerspace Experiences

Ana Villanueva, Zhengzhe Zhu, Ziyi Liu, Xin Du, Joey Huang, Kylie Peppler, Karthik Ramani
In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems

Distance learning is facing a critical moment finding a balance between high quality education for remote students and engaging them in hands-on learning. This is particularly relevant for project-based classrooms and makerspaces, which typically require extensive trouble-shooting and example demonstrations from instructors. We present RobotAR, a teleconsulting robotics toolkit for creating Augmented Reality (AR) makerspaces. We present the hardware and software for an AR-compatible robot, which behaves as a student’s voice assistant and can be embodied by the instructor for...

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Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms

Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms

Ana Villanueva, Zhengzhe Zhu, Ziyi Liu, Thomas Redick, Kylie Peppler, and Karthik Ramani
In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems

Augmented Reality (AR) has become a valuable tool for education and training processes. Meanwhile, cloud-based technologies can foster collaboration and other interaction modalities to enhance learning. We combine the cloud capabilities with AR technologies to present Meta-AR-App, an authoring platform for collaborative AR, which enables authoring between instructors and students. Additionally, we introduce a new application of an established collaboration process, the pull-based development model, to enable sharing and retrieving of AR learning content. We customize this model and create...

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