November 7, 2014

Internships in the Advanced Imaging Group at Dolby

Position Type: Internship
Priority: No
Degree Requirement: MS, PhD

I'm reaching out as I'd like to use your assistance to connect with the CS and EE grad and undergrad students who maybe interested in pursuing an internship this fall/ winter or summer of 2015 at Dolby in the Advanced Imaging Group.

 

The folks at Dolby are solving some challenging problems in imaging and video technology for which they're seeking top notch engineering interns. 

 

I'd like to pass along these opportunities to the CS and EE students at Purdue.

 

Embedded Systems Internships at Dolby Labs, Sunnyvale, CA.

 

Job Description

Dolby Laboratories creates technologies that enhance the entertainment experience.

 

We are looking for Embedded Systems Engineering interns in the Advanced Imaging Group at Dolby.  On this team you will revolutionize how people create, deliver, and enjoy entertainment worldwide on PCs, gaming consoles and mobile devices. To do that, we need the absolute best talent, including insatiably curious engineers and scientists.

 

Do you have the passion and experience to:

 

- Develop and Optimize video/ Imaging algorithms on GPUs using CUDA  or OpenCL.

- Port high-end video rendering technology for PCs to the new generation of mobile GPUs running OpenGL/ OpenCL/ RenderScript

- Build multithreaded, real-time systems using C++.

- Write custom GLSL shaders for games.

- Develop game editor plugins.

 

Apply for the respective roles by emailing dolby@gapjumpers.me or at