Computer architecture is the science and art of selecting and interconnecting hardware components to create a computer that meets functional, performance and cost goals. This course qualitatively and quantitatively examines uniprocessor computer design trade-offs. We will learn, for example, how uniprocessors execute many instructions concurrently and why state-of-the-art memory systems are nearly as complex as processors.
- Fundamentals of computer design
- Instruction set architecture (ISA)
- Instruction-level parallelism
- Vector and GPU
- Baby caches
- Memory hierarchy
- Additional topics to be determined
Prerequisites:It is recommended that students have prior knowledge of computer design (ECE437 at Purdue or similar).
Applied / Theory:50 / 50
Homework:Homework, project programming assignments, exams
Exams:Lectures will be recorded but students must be available during daytime hours (Eastern time) for 3 synchronous exams that will be administered during the semester.
- Computer Architecture - A Quantitative Approach, 6th Edition, D. Patterson and J. Hennessy, Elsevier Science, 2017, ISBN No. 978-0128119051.
- Readings in Computer Architecture, Mark Hill, Norman Jouppi and Gurindar Sohi, Morgan Kaufmann Publishers.