by Xun Qian | Nov 10, 2022 | 2022, Featured Publications, Fengming He, Karthik Ramani, Karthik Ramani, Publications, Recent Publications, Tianyi Wang, Xiyun Hu, Xun Qian
Vision-based 3D pose estimation has substantial potential in hand-object interaction applications and requires user-specified datasets to achieve robust performance. We propose ARnnotate, an Augmented Reality (AR) interface enabling end-users to create custom data...
by Subramanian Chidambaram | Oct 19, 2022 | 2022, Ana Villanueva, Ananya Ipsita, Karthik Ramani, Publications, Recent Publications, Subramanian Chidambaram
Augmented/Virtual reality and video-based media play a vital role in the digital learning revolution to train novices in spatial tasks. However, creating content for these different media requires expertise in several fields. We present EditAR, a unified authoring,...
by Ana Villanueva | Oct 17, 2022 | 2022, Ana Villanueva, Karthik Ramani, People, Publications, Recent Publications, Sujin Jang
Interaction in mid-air can be fatiguing. A model-based method to quantify cumulative subjective fatigue for such interaction was recently introduced in HCI research. This model separates muscle units into three states: active (Ma) fatigued (Mf) or rested (Mr) and...
by Luis Paredes | Oct 10, 2022 | 2022, Ananya Ipsita, Karthik Ramani, Luis Paredes, Publications, Recent Publications
Over the past decade, augmented reality (AR) developers have explored a variety of approaches to allow users to interact with the information displayed on smart glasses and head-mounted displays (HMDs). Current interaction modalities such as mid-air gestures, voice...
by Xun Qian | Apr 19, 2022 | 2022, Ananya Ipsita, Fengming He, Karthik Ramani, Publications, Recent Publications, Tianyi Wang, Xiyun Hu, Xun Qian
Augmented Reality (AR) experiences tightly associate virtual contents with environmental entities. However, the dissimilarity of different environments limits the adaptive AR content behaviors under large-scale deployment. We propose ScalAR, an integrated workflow...
by Ananya Ipsita | Apr 19, 2022 | 2022, Ana Villanueva, Ananya Ipsita, Karthik Ramani, Karthik Ramani, Publications, Recent Publications
The US manufacturing industry is currently facing a welding workforce shortage which is largely due to inadequacy of widespread welding training. To address this challenge, we present a Virtual Reality (VR)-based training system aimed at transforming...