by Hyung-gun Chi | Oct 16, 2023 | 2023, Featured Publications, Hyunggun Chi, Karthik Ramani, Publications, Recent Publications
Predicting future action locations is vital for applications like human-robot collaboration. While some computer vision tasks have made progress in predicting human actions, accurately localizing these actions in future frames remains an area with room for...
by Ananya Ipsita | Oct 16, 2023 | 2023, Ananya Ipsita, Karthik Ramani, Publications, Recent Publications
Prototyping use cases for Augmented Reality (AR) applications can be beneficial to elicit the functional requirements of the features early-on, to drive the subsequent development in a goal-oriented manner. Doing so would require designers to identify the...
by Ananya Ipsita | Oct 16, 2023 | 2023, Ananya Ipsita, Karthik Ramani, Min Liu, Publications, Recent Publications, Runlin Duan, Subramanian Chidambaram, Yuanzhi Cao
Domain users (DUs) with a knowledge base in specialized fields are frequently excluded from authoring virtual reality (VR)-based applications in corresponding fields. This is largely due to the requirement of VR programming expertise needed to author these...
by Rahul Jain | Oct 16, 2023 | 2023, Jingyu Shi, Karthik Ramani, Publications, Rahul Jain, Recent Publications, Runlin Duan, Xun Qian, Zhengzhe Zhu
Utilizing everyday objects as tangible proxies for Augmented Reality (AR) provides users with haptic feedback while interacting with virtual objects. Yet, existing methods focus on the attributes of the objects, constraining the possible proxies and yielding...
by Karthik Ramani | Jun 11, 2023 | 2023, Hyunggun Chi, Karthik Ramani, Publications
Most three-dimensional (3D) computer-aided design (CAD) models of mechanical parts, created during the design stage, have high shape complexity. The shape complexity required of CAD models reduces according to the field of application. Therefore, it is necessary to...
by Fengming He | Feb 24, 2023 | 2023, Featured Publications, Fengming He, Karthik Ramani, Publications, Recent Publications, Xiyun Hu
Edges are one of the most ubiquitous geometric features of physical objects. They provide accurate haptic feedback and easy-totrack features for camera systems, making them an ideal basis for Tangible User Interfaces (TUI) in Augmented Reality (AR). We introduce Ubi...