ColabAR: A Toolkit for Remote Collaboration in Tangible Augmented Reality Laboratories

ColabAR: A Toolkit for Remote Collaboration in Tangible Augmented Reality Laboratories

Current times are accelerating new technologies to provide high-quality education for remote collaboration, as well as hands-on learning. This is particularly important in the case of laboratory-based classes, which play an essential role in STEM education. In this...
CHIMERA: Supporting Wearables Development across Multidisciplinary Perspectives

CHIMERA: Supporting Wearables Development across Multidisciplinary Perspectives

Wearable technologies draw on a range of disciplines, including fashion, textiles, HCI, and engineering. Due to differences in methodology, wearables researchers can experience gaps or breakdowns in values, goals, and vocabulary when collaborating. This situation...
GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications

GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications

Freehand gesture is an essential input modality for modern Augmented Reality (AR) user experiences. However, developing AR applications with customized hand interactions remains a challenge for end-users. Therefore, we propose GesturAR, an end-to-end authoring tool...
ProcessAR: An augmented reality-based tool to create in-situ procedural 2D/3D AR Instructions

ProcessAR: An augmented reality-based tool to create in-situ procedural 2D/3D AR Instructions

Augmented reality (AR) is an efficient form of delivering spatial information and has great potential for training workers. However, AR is still not widely used for such scenarios due to the technical skills and expertise required to create interactive AR content. We...
FabHandWear : An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables

FabHandWear : An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables

Current hand wearables have limited customizability, they are loose-fit to an individual’s hand and lack comfort. The main barrier in customizing hand wearables is the geometric complexity and size variation in hands. Moreover, there are different functions that...