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Animation software plugins

SideFX Houdini provide plugins for use in other applications.  Here is a brief description of those available on Boilerad domain systems.

Houdini in Maya

Installation: Maya has to be installed before Houdini.

Usage: The Houdini plugin has to be enabled by going to Windows->Settings/Preferences->Plugin Manager and checking the two boxes for Houdini. If the plugin is enabled, a menu labeled "Houdini" should be visible.

https://www.sidefx.com/products/houdini-engine/plug-ins/maya-plug-in/

 Houdini in UnrealEngine

Installation: Either can be installed first.  HoudiniEngine folder has to be copied to UnrealEngine by ECN.

Usage: Start a project.  To confirm the plugin is available, go to Project Settings and scroll down

to the Plugins section to confirm "Houdini Engine" is listed.

https://www.sidefx.com/products/houdini-engine/plug-ins/unreal-plug-in/

https://www.sidefx.com/docs/unreal/_getting_started.html

 

Last Modified: Nov 24, 2025 9:53 am US/Eastern
Created: Jan 28, 2019 4:16 pm US/Eastern by admin
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