by Chiho Choi | Jun 21, 2016 | 2016, Ayan Sinha, Chiho Choi, Karthik Ramani, Recent Publications, Shape Understanding
We propose DeepHand to estimate the 3D pose of a hand using depth data from commercial 3D sensors. We discriminatively train convolutional neural networks to output a low dimensional activation feature given a depth map. This activation feature vector is...
by Joran | Jun 2, 2016 | 2016, Design Learn, Joran Booth, Karthik Ramani, Publications
Abstract: Additive manufacturing (AM) technologies have become integral to the modern manufacturing process. These roles are filled both in prototyping and production. Many studies have been conducted and lists been written on guidelines for AM. While these lists are...
by Convergence Design Lab Admin | May 23, 2016 | Luis Paredes, Outreach
Ziro continues to come together with kids and hobbyists all around Purdue. On May 23th our team from C Design Lab met with children at The Children’s Museum of Indianapolis.Â
by cecil | May 17, 2016 | 2016, Cecil Piya, Karthik Ramani, Mid-air Interaction, Multi-touch Interaction, Recent Publications, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Uncategorized, Vinayak, Yunbo Zhang
We present RealFusion, an interactive workflow that supports early stage design ideation in a digital 3D medium. RealFusion is inspired by the practice of found-object-art, wherein new representations are created by composing existing objects. The key motivation...
by Convergence Design Lab Admin | May 5, 2016 | 2016, Fabrication, Karthik Ramani, Luis Paredes, Recent Publications, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Wei Gao, Yunbo Zhang
Computer-aided design of flat patterns allows designers to prototype foldable 3D objects made of heterogeneous sheets of material. We found origami designs are often characterized by pre-synthesized patterns and...
by Sang Ho Yoon | Apr 4, 2016 | 2016, Embedded Input, Karthik Ramani, Ke Huo, Recent Publications, Sang Ho Yoon, TANGIBLE, EMBEDDED & EMBODIED INTERFACES
As pervasive computing is widely available during daily activities, wearable input devices which promote an eyes-free interaction are needed for easy access and safety. We propose a textile wearable device which enables a multimodal sensing input for an eyes-free...