![iSoft: A Customizable Soft Sensor with Real-time Continuous Contact and Stretching Sensing](https://engineering.purdue.edu/cdesign/wp/wp-content/uploads/2017/10/Featured_Image-e1508353068381-800x675.png)
Sang Ho Yoon is currently working at Microsoft, Seattle, WA.
He received his PhD at Purdue University and his B.S & M.S degrees from Carnegie Mellon University in 2008 with major in Mechanical Engineering and minor in Robotics. He worked at Research Department in LG Display & LG Electronics for 5 years. There, he involved in product development for consumer electronics as well as the futuristic products including ‘Transparent & Public Display’, ‘Assistive/Rehabilitation Robot’, and ‘Smart Car User Interface’.
He is particularly interested in applying novel sensing techniques to bring the new forms of input metaphor for Human-computer interaction. Areas of interest include wearable/tangible interface, sensing techniques & fabrication, and novel input device. Currently, his research aims at combining the state-of-art machine learning approaches with novel sensing technique to better support natural human-computer interaction.
![iSoft: A Customizable Soft Sensor with Real-time Continuous Contact and Stretching Sensing](https://engineering.purdue.edu/cdesign/wp/wp-content/uploads/2017/10/Featured_Image-e1508353068381-800x675.png)
![BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling](https://engineering.purdue.edu/cdesign/wp/wp-content/uploads/2017/04/BikeGesture-1080x536.png)
BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling
Abstract: The use of hand gestures has a potential as a promising input metaphor. Wearables like smart textile and data gloves can provide hand gesture recognition to potentially replace, augment or improve existing input methods. Although recent bikes provide...![TRing: Instant and Customizable Interactions with Objects Using an Embedded Magnet and a Finger-Worn Device](https://engineering.purdue.edu/cdesign/wp/wp-content/uploads/2016/08/TRing2_UIST.png)
TRing: Instant and Customizable Interactions with Objects Using an Embedded Magnet and a Finger-Worn Device
We present TRing, a finger-worn input device which provides instant and customizable interactions. TRing offers a novel method for making plain objects interactive using an embedded magnet and a finger-worn device. With a particle filter integrated magnetic sensing...![Wearable Textile Input Device with Multimodal Sensing for Eyes-Free Mobile Interaction during Daily Activities](https://engineering.purdue.edu/cdesign/wp/wp-content/uploads/2016/08/PMC_Thumnail.jpg)
Wearable Textile Input Device with Multimodal Sensing for Eyes-Free Mobile Interaction during Daily Activities
As pervasive computing is widely available during daily activities, wearable input devices which promote an eyes-free interaction are needed for easy access and safety. We propose a textile wearable device which enables a multimodal sensing input for an eyes-free...![TMotion: Embedded 3D Mobile Input using Magnetic Sensing Technique](https://engineering.purdue.edu/cdesign/wp/wp-content/uploads/2016/01/TMotion-1080x675.jpg)