The Influence of Toy Design Activities on Middle School Students Understanding of the Engineering Design Processes

The Influence of Toy Design Activities on Middle School Students Understanding of the Engineering Design Processes

The societal demand for inspiring and engaging science, technology, engineering, and mathematics (STEM) students and preparing our workforce for the emerging creative economy has necessitated developing students self-efficacy and understanding of engineering design...
BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling

BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling

Abstract: The use of hand gestures has a potential as a promising input metaphor. Wearables like smart textile and data gloves can provide hand gesture recognition to potentially replace, augment or improve existing input methods. Although recent bikes provide...
Modeling Cumulative Arm Fatigue in Mid-Air Interaction based on Perceived Exertion and Kinetics of Arm Motion

Modeling Cumulative Arm Fatigue in Mid-Air Interaction based on Perceived Exertion and Kinetics of Arm Motion

Quantifying cumulative arm muscle fatigue is a critical factor in understanding, evaluating, and optimizing user experience during prolonged mid-air interaction. A reasonably accurate estimation of fatigue requires an estimate of an individual’s strength....
WireFab: Mix-Dimensional Modeling and Fabrication for 3D Mesh Models

WireFab: Mix-Dimensional Modeling and Fabrication for 3D Mesh Models

We propose WireFab, a rapid modeling and prototyping system that uses bent metal wires as the structure framework. WireFab approximates both the skeletal articulation and the skin appearance of the corresponding virtual skin meshes, and it allows users to personalize...