by Convergence Design Lab Admin | Apr 21, 2018 | 2018, Featured Publications, HUMAN SHAPE INTERACTION, Ke Huo, Recent Publications, Sang Ho Yoon, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Yuanzhi Cao
The emerging simultaneous localizing and mapping (SLAM) based tracking technique allows the mobile AR device spatial awareness of the physical world. Still, smart things are not fully supported with the spatial awareness in AR. Therefore, we present Scenariot, a...
by Convergence Design Lab Admin | Oct 17, 2017 | 2017, Chiho Choi, Chin-Ning Chen, Karthik Ramani, Mid-air Interaction, Publications, Sang Ho Yoon
Abstract: This paper proposes a robust solution for accurate 3D hand pose estimation in the presence of an external object interacting with hands. Our main insight is that the shape of an object causes a configuration of the hand in the form of a hand grasp. Along...
by Sangpil Kim | Aug 7, 2017 | 2017, Chiho Choi, Karthik Ramani, Recent Publications, Sangpil Kim, Shape Understanding
We propose a robust hand pose estimation method by learning hand articulations from depth features and auxiliary modality features. As an additional modality to depth data, we present a function of geometric properties on the surface of the hand described by heat...
by Sujin | Jan 14, 2017 | 2017, Karthik Ramani, Mid-air Interaction, Publications, Recent Publications, Spatial Analytics, Sujin Jang
Quantifying cumulative arm muscle fatigue is a critical factor in understanding, evaluating, and optimizing user experience during prolonged mid-air interaction. A reasonably accurate estimation of fatigue requires an estimate of an individual’s strength....
by Convergence Design Lab Admin | Dec 26, 2016 | 2017, DESIGN METHOD, HUMAN SHAPE INTERACTION, Karthik Ramani, Ke Huo, Multi-touch Interaction, Recent Publications, Vinayak
We present, Window-Shaping, a tangible mixed-reality (MR) interaction metaphor for design ideation that allows for the direct creation of 3D shapes on and around physical objects. Using the sketch-and-inflate scheme, our metaphor enables quick design of dimensionally...
by Convergence Design Lab Admin | Dec 26, 2016 | 2017, Cecil Piya, Design Collaboration, Design Representation, Karthik Ramani, Multi-touch Interaction, Publications, Recent Publications, Senthil Chandrasegaran, Vinayak
We present Co-3Deator, a sketch-based collaborative 3D modeling system based on the notion of “team-first” ideation tools, where the needs and processes of the entire design team come before that of an individual designer. Co-3Deator includes two specific...