by Joran | Aug 10, 2015 | 2015, Design Learn, DESIGN METHOD, Design Representation, Joran Booth, Karthik Ramani
The purpose of this study is to begin to explore which function identification methods work best for specific tasks. We use a three-level within-subject study (n ¼ 78) to compare three strategies for identifying functions: energy-flow, top-down, and enumeration....
by Sang Ho Yoon | Jun 17, 2015 | 2015, Ansh Verma, Design Learn, DESIGN METHOD, Sang Ho Yoon, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Tangibles
Building from our previous work we explore HandiMate, a robotics kit which enables users to construct and animate their toys using everyday craft materials [32]. The kit contains eight joint modules, a tablet interface and a glove controller. Unlike popular kits,...
by wei | May 19, 2015 | 2015, DESIGN METHOD, Design Representation, Devarajan Ramanujan, Fabrication, Karthik Ramani, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Wei Gao, Yunbo Zhang
Additive manufacturing (AM) is poised to bring about a revolution in the way products are designed, manufactured, and distributed to end users. This technology has gained significant academic as well as industry interest due to its ability to create complex geometries...
by Convergence Design Lab Admin | May 12, 2015 | 2015, DESIGN METHOD, Design Representation, Featured Publications, HUMAN SHAPE INTERACTION, Karthik Ramani, Shape Understanding, William Benjamin
We present Sketcholution, a method for automatically creating visual histories of hand-drawn sketches. Such visual histories are useful for a designer to reflect on a sketch, communicate ideas to others, and fork from or revert to an earlier point in the creative...
by Dev Ramanujan | Apr 20, 2015 | 2015, DESIGN METHOD, Design Representation, Devarajan Ramanujan, Karthik Ramani, Publications, Vinayak
Customer inputs in the early stages of design can potentially lead to completely new outlooks in concept generation. We propose crowd-based co-creation as a means to this end. Our main idea is to think of the customer as a source of initial design concepts rather than...
by Convergence Design Lab Admin | Jan 5, 2015 | 2015, Ansh Verma, Design Learn, DESIGN METHOD, Jasjeet Seehra, Karthik Ramani, Publications, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Tangibles
The combination of technological progress and a growing interest in design has promoted the prevalence of DIY (Do It Yourself) and craft activities. In a similar spirit, we introduce HandiMate, a platform that makes it easier to fabricate and animate...