by vinayak | May 19, 2015 | 2015, HUMAN SHAPE INTERACTION, Karthik Ramani, Mid-air Interaction, Vinayak
We describe the design and evaluation of a geometric interaction technique for bare-hand mid-air virtual pottery. We model the shaping of a pot as a gradual and progressive convergence of the pot-profile to the shape of the user’s hand represented as a...
by vinayak | May 17, 2015 | 2015, HUMAN SHAPE INTERACTION, Karthik Ramani, Mid-air Interaction, Vinayak
Abstract: The advent of depth cameras has enabled mid-air interactions for shape modeling with bare hands. Typically, these interactions employ a finite set of pre-defined hand gestures to allow users to specify modeling operations in virtual space. However, human...
by Convergence Design Lab Admin | May 12, 2015 | 2015, DESIGN METHOD, Design Representation, Featured Publications, HUMAN SHAPE INTERACTION, Karthik Ramani, Shape Understanding, William Benjamin
We present Sketcholution, a method for automatically creating visual histories of hand-drawn sketches. Such visual histories are useful for a designer to reflect on a sketch, communicate ideas to others, and fork from or revert to an earlier point in the creative...
by Dev Ramanujan | Apr 20, 2015 | 2015, DESIGN METHOD, Design Representation, Devarajan Ramanujan, Karthik Ramani, Publications, Vinayak
Customer inputs in the early stages of design can potentially lead to completely new outlooks in concept generation. We propose crowd-based co-creation as a means to this end. Our main idea is to think of the customer as a source of initial design concepts rather than...
by Sang Ho Yoon | Dec 2, 2014 | 2015, Embedded Input, Ke Huo, Sang Ho Yoon, TANGIBLE, EMBEDDED & EMBODIED INTERFACES
Abstract: We introduce TIMMi, a textile input device for mobile interactions. TIMMi is worn on the index finger to provide a multimodal sensing input metaphor. The prototype is fabricated on a single layer of textile where the conductive silicone rubber is painted and...