by Convergence Design Lab Admin | Aug 1, 2016 | 2016, HUMAN SHAPE INTERACTION, Karthik Ramani, Publications, Recent Publications, Shape Understanding
Recent developments in high-throughput technologies for measuring protein-protein interaction (PPI) have profoundly advanced our ability to systematically infer protein function and regulation. However, inherently high false positive and false negative rates in...
by cecil | Jul 20, 2016 | 2016, Cecil Piya, HUMAN SHAPE INTERACTION, Karthik Ramani, Mid-air Interaction, Multi-touch Interaction, Recent Publications, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Vinayak
We explore tangible 3D interactions that allow for geometric and perceptual correspondence between a midair modality and the 3D elements it controls. To demonstrate our approach, we use a concrete application scenario through Proto-TAI++, a multimodal system using...
by Chiho Choi | Jun 22, 2016 | Ayan Sinha, Chiho Choi, Karthik Ramani, News
WEST LAFAYETTE, Ind. – Future systems that allow people to interact with virtual environments will require computers to interpret the human hand’s nearly endless variety and complexity of changing motions and joint angles. In virtual and augmented reality, the...
by Chiho Choi | Jun 21, 2016 | 2016, Ayan Sinha, Chiho Choi, Karthik Ramani, Recent Publications, Shape Understanding
We propose DeepHand to estimate the 3D pose of a hand using depth data from commercial 3D sensors. We discriminatively train convolutional neural networks to output a low dimensional activation feature given a depth map. This activation feature vector is...
by Joran | Jun 2, 2016 | 2016, Design Learn, Joran Booth, Karthik Ramani, Publications
Abstract: Additive manufacturing (AM) technologies have become integral to the modern manufacturing process. These roles are filled both in prototyping and production. Many studies have been conducted and lists been written on guidelines for AM. While these lists are...
by cecil | May 17, 2016 | 2016, Cecil Piya, Karthik Ramani, Mid-air Interaction, Multi-touch Interaction, Recent Publications, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Uncategorized, Vinayak, Yunbo Zhang
We present RealFusion, an interactive workflow that supports early stage design ideation in a digital 3D medium. RealFusion is inspired by the practice of found-object-art, wherein new representations are created by composing existing objects. The key motivation...