by cecil | Aug 14, 2014 | 2014, Cecil Piya, Embedded Input, HUMAN SHAPE INTERACTION, Karthik Ramani, Mid-air Interaction, Multi-touch Interaction, TANGIBLE, EMBEDDED & EMBODIED INTERFACES
In the real world, we use our innate manual dexterity to create and manipulate 3D objects. Conventional virtual design tools largely neglect this skill by imposing non-intuitive 2D control mechanisms for interacting with 3D design models. Their usage is thus...
by cecil | Aug 3, 2014 | 2014, Cecil Piya, DESIGN METHOD, Design Representation, HUMAN SHAPE INTERACTION, Karthik Ramani, Shape Understanding
Laser direct deposition provides an attractive and cost effective means for repairing or remanufacturing high value engineering components. This study demonstrates the successful repair of defective voids in turbine airfoils based on a new semi-automated geometric...
by Sujin | May 28, 2014 | 2014, Embedded Input, HUMAN SHAPE INTERACTION, Karthik Ramani, Mid-air Interaction, Publications, Sujin Jang, TANGIBLE, EMBEDDED & EMBODIED INTERFACES, Tangibles
We present PuppetX, a framework for both constructing playthings and playing with them using spatial body and hand gestures. This framework allows users to construct various playthings similar to puppets with modular components representing basic geometric shapes. It...
by Senthil | May 23, 2014 | 2014, HUMAN SHAPE INTERACTION, Karthik Ramani, Multi-touch Interaction, Publications, Senthil Chandrasegaran
Direct-touch tablets are quickly replacing traditional pen-and-paper tools in many applications, but not in case of the designer’s sketchbook. In this paper, we explore the tradeoffs inherent in replacing such paper sketchbooks with digital tablets in terms of...
by vinayak | Mar 7, 2014 | 2014, HUMAN SHAPE INTERACTION, Karthik Ramani, Mid-air Interaction, Vinayak
We present zPots, an application for gesture-free hand-based design of virtual pottery enabled by the Leap Motion device. With zPots, a user can shape and color 3D pots by moving bare hands in the air with minimal or no training. Unlike large-space hand-and-body...
by William | Jan 21, 2014 | 2014, Devarajan Ramanujan, HUMAN SHAPE INTERACTION, Karthik Ramani, Multi-touch Interaction, Senthil Chandrasegaran, William Benjamin
Juxtapoze is a clipart composition workflow that supports creative expression and serendipitous discoveries in the shape domain. We achieve creative expression by supporting a workflow of searching, editing, and composing: the user queries the shape database using...