We present SOFTii, a flexible input system for topography design and continuous control via external force. Our intent is to provide a tactile metaphor for pressure-based surface input. In this study, two prototypes of SOFTii have been fabricated: (a) The first prototype has one pressure surface for topography design with everyday tangible objects, (b) the second prototype, having two force input surfaces, performs as a deformable controller for video games and continuous shape modeling using a SVM algorithm. Both prototypes of SOFTii are constructed by layering Polymethylsiloxane (PDMS), ITO coated PET film, and conductive fabric and foam. The layer configuration allows the capturing of local pressure on the SOFTii surface via distributed electrodes. Here we further discuss the implementation of the device with possible usage scenarios.
Vinh Nguyen, Pramod Kumar, Sang Ho Yoon, Ansh Verma, Karthik Ramani
SOFTii: Soft Tangible Interface for Continuous Control of Virtual Objects with Pressure-based Input
Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction, Jan 15-19, Stanford University, USA. pp 539-544, 2015