CE 59700 – Virtual Reality Technologies in Construction
Credits and contact hours:
- 3 credits
- Lecture meets 2 times per week for 75 minutes per meeting for 15 weeks
Specific course information:
- Catalog description: N/A (temporary/experimental course)
- Prerequisites: Senior or graduate standing
- Course status: Technical elective
Specific Goals for the course:
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Student learning outcomes - Upon successful completion of this course the student shall possess the following:
- Knowledge of the technical features of virtual and mixed reality technologies
- The ability to design a virtual or mixed reality application for support of a construction industry work task with consideration for fundamental human factors
- Knowledge of methods employed in experimentally confirming the benefits gained from a virtual or mixed reality solution and how to pursue improvements in such systems
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Relationship of course to program outcomes
- Outcome 3: an ability to communicate effectively with a range of audiences.
- Outcome 6: an ability to develop and conduct appropriate experimentation, analyze and interpret data, and use engineering judgment to draw conclusions.
- Outcome 4: an ability to recognize the ongoing need for additional knowledge and locate, evaluate, integrate, and apply this knowledge appropriately.
Topics:
- Definition of virtual reality
- Maps, models, and virtual reality
- Building prototypes
- Virtual design and construction (VDC)
- Virtual reality-integrated workflow
- Design and wider stakeholder involvement
- Urban development and management applications
- Milgram’s taxonomy for mixed reality
- Extension of Milgram’s taxonomy
- Augmented reality for assembly tasks
- Design concepts for mixed reality systems
- Usability engineering for mixed reality
- Augmented reality applications for civil infrastructure
- Indoor navigation for augmented reality