Switcheroo Coding Crew
| Lower Age: | 4 |
|---|---|
| Upper Age: | 7 |
| Website: | https://www.learningresources.com/catalog/product/view/id/4064/s/switcheroo-coding-crewtm/ |
| Price: | $59.99 |
| Year Added: | 2022 |
Though this set is intended for children four and older, younger users might need assistance understanding the concepts fully. However, even just playing with the toy and learning to use the buttons to create movement patterns serves as fantastic early STEM development! The set has several challenge cards but encourages children to expand their knowledge and create new solutions. This toy is a great way for young children to learn design process concepts, including problem identification, trial and error, and solution development, while still having fun with cars! - C.R. Johnson, Purdue Reviewer
Framework Categories
Computational Thinking
Issues, Solutions, and Impacts (ISI)
Apply SEM Knowledge (SEM)
Processes of Design (POD)
Engineering Tools and Processes (ETool)
Spatial Reasoning
Concepts of Engineers and Engineering (CEE)
Engineering Thinking (EThink)
Moore, T.J., Glancy, A.W., Tank, K.M., Kersten, J.A., Smith, K.A., & Stohlmann, M.S. (2014). A framework for quality K-12 engineering education: Research and development. Journal of Precollege Engineering Education Research, 4(1), 1-13.