Computer Architecture - ECE56500

Computer architecture is the science and art of selecting and interconnecting hardware components to create a computer that meets functional, performance and cost goals. This course qualitatively and quantitatively examines uniprocessor computer design trade-offs. We will learn, for example, how uniprocessors execute many instructions concurrently and why state-of-the-art memory systems are nearly as complex as processors.

Credit Hours: 3

Instructor(s): Mithuna Thottethodi

Phone: (765) 496-6787

Email: mithuna@purdue.edu


Topics Covered:

Fundamentals of computer design Instruction set architecture (ISA) Pipelining Instruction-level parallelism Vector and GPU Baby caches Memory hierarchy Multicores Additional topics to be determined

Prerequisites:

Know basic 5-stage pipeline, basic caches, and basic virtual memory, or Undergrad compilers and OS, or have had assembly programming (last option is BARE MINIMUM)

Applied / Theory:

50 / 50

Homework:

Combination of written homework and programming assignments

Projects:

Options: Simulator - will involve significant C++ programming If you have not written 1000+ lines in ONE previous project, 565 project will be all but impossible.

Exams:

2 exams, midterm and final

Textbooks:

Required:

Computer Architecture - A Quantitative Approach, 6th Edition, D. Patterson and J. Hennessy, Elsevier Science, 2017, ISBN No. 978-0128119051.

Recommended:

Readings in Computer Architecture, Mark Hill, Norman Jouppi and Gurindar Sohi, Morgan Kaufmann Publishers.

ProEd Minimum Requirements:

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