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#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>
#include <string.h>

// struct definitions

typedef struct _ListNode {
    struct _ListNode* next;
    void* a_value;
} ListNode;

typedef struct {
    ListNode* head;
    ListNode* tail;
    int size;
} List;

// useful for testing: a struct that requires more work to destroy
// than just calling free
typedef struct {
    int* array;
    int length;
} IntArray;


// linked list functions

void append(List* a_list, void* a_value) {
    ListNode* new_node = malloc(sizeof(*new_node));
    *new_node = (ListNode) { .next = NULL, .a_value = a_value };

    if (a_list->head == NULL) {
        a_list->head = new_node;
    } else {
        a_list->tail->next = new_node;
    }
    a_list->tail = new_node;
    a_list->size += 1;
}


void print_list(const List* a_list, void (*print_fn)(const void*)) {
    for (const ListNode* node = a_list->head; node != NULL; node = node->next) {
        print_fn(node->a_value);
        fputc('\n', stdout);
    }
}

void destroy_list(List* a_list, void (*destroy_fn)(void*)) {
    ListNode* node = a_list->head;
    while (node != NULL) {
        ListNode* next = node->next;
        // !! only call destroy_fn on a_value !!
        // it is not expecting a node
        destroy_fn(node->a_value);
        // !! only call free on the node !!
        // we cannot guarantee free is correct on a_value
        free(node);
        node = next;
    }
}

const void* get_max_in_list(const List* a_list,
                            int (*compare_fn)(const void*, const void*)) {
    const void* a_max = a_list->head->a_value;
    for (const ListNode* node = a_list->head->next; node != NULL; node = node->next) {
        // wrong, this compares the addresses
        // if (node->a_value > a_max) {
        if (compare_fn(node->a_value, a_max) > 0) {
            a_max = node->a_value;
        }
    }
    return a_max;
}


// functions for function addresses

char* _copy_string(const char* original) {
    char* copy = malloc(sizeof(*copy) * (strlen(original) + 1));
    strcpy(copy, original);
    return copy;
}

// print functions

void _print_string(const void* a_data) {
    const char* str = a_data;
    fputs(str, stdout);
}

void _print_integer(const void* a_data) {
    const int* a_num = a_data;
    printf("%d", *a_num);
}

void _print_integer_in_hexadecimal(const void* a_data) {
    const int* a_num = a_data;
    printf("0x%x", *a_num);
}

// destroy function

void _destroy_nothing(void* a_data) {}

// compare functions

int _compare_integers(const void* a_left, const void* a_right) {
    const int* a_left_num = a_left;
    const int* a_right_num = a_right;
    return *a_left_num - *a_right_num;
}

int _compare_integers_reversed(const void* a_left, const void* a_right) {
    const int* a_left_num = a_left;
    const int* a_right_num = a_right;
    return *a_right_num - *a_left_num;
}
int _compare_strings(const void* a_left, const void* a_right) {
    const char* left_str = a_left;
    const char* right_str = a_right;
    return strcmp(left_str, right_str);
}

int _compare_strings_reversed(const void* a_left, const void* a_right) {
    const char* left_str = a_left;
    const char* right_str = a_right;
    return -strcmp(left_str, right_str);
}

int _compare_strings_by_length(const void* a_left, const void* a_right) {
    const char* left_str = a_left;
    const char* right_str = a_right;
    return strlen(left_str) - strlen(right_str);
}

int main(int argc, char* argv[]) {
    // initialization is the same, no matter the type
    // we want to be consisent about which types we use later on

    // number_list will store stack allocated integers
    List number_list = { .head = NULL, .tail = NULL, .size = 0 };
    // string_list will store heap allocated strings
    List string_list = { .head = NULL, .tail = NULL, .size = 0 };

    // insert elements
    int numbers[] = {8, 4, 1, 10, 15, 4};
    append(&number_list, numbers);
    append(&number_list, numbers + 1);
    append(&number_list, numbers + 2);
    append(&number_list, numbers + 3);
    append(&number_list, numbers + 4);
    append(&number_list, numbers + 5);

    // testing the integer compare function
    assert(_compare_integers(numbers, numbers + 1) > 0);
    assert(_compare_integers(numbers + 2, numbers + 4) < 0);
    assert(_compare_integers(numbers + 1, numbers + 5) == 0);

    append(&string_list, _copy_string("Grape"));
    append(&string_list, _copy_string("Banana"));
    append(&string_list, _copy_string("Apple"));
    append(&string_list, _copy_string("Hello World"));
    append(&string_list, _copy_string("Cranberry"));
    append(&string_list, _copy_string("Strawberry"));
    append(&string_list, _copy_string("Blueberry"));

    // print lists
    printf("Int list:\n");
    print_list(&number_list, _print_integer);
    printf("\n\nInt list in hexadecimal:\n");
    print_list(&number_list, _print_integer_in_hexadecimal);
    printf("\n\nString list:\n");
    print_list(&string_list, _print_string);

    // max elements
    const int* a_max = get_max_in_list(&number_list, _compare_integers);
    printf("\n\nMax number: %d\n", *a_max);
    const int* a_min = get_max_in_list(&number_list, _compare_integers_reversed);
    printf("Min number: %d\n", *a_min);
    const char* max_str = get_max_in_list(&string_list, _compare_strings);
    printf("Max string: %s\n", max_str);
    const char* min_str = get_max_in_list(&string_list, _compare_strings_reversed);
    printf("Min string: %s\n", min_str);
    const char* longest_str = get_max_in_list(&string_list, _compare_strings_by_length);
    printf("Longest string: %s\n", longest_str);




    // free lists
    destroy_list(&number_list, _destroy_nothing);
    destroy_list(&string_list, free);

    return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */

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