1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | #include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>
typedef struct _BSTNode {
struct _BSTNode* left;
struct _BSTNode* right;
int value;
} BSTNode;
// if you include level and side for a pre-order print,
// can be good for debugging your tree strucutre
void print_pre_order(BSTNode* root, int level, char side) {
if (root != NULL) {
for (int i = 0; i < level; i++) {
fputc(' ', stdout);
}
printf("%c: %d\n", side, root->value);
print_pre_order(root->left, level + 1, 'L');
print_pre_order(root->right, level + 1, 'R');
}
}
// best for printing the full sorted tree, or transferring it to
// an array
void print_in_order(BSTNode* root) {
if (root != NULL) {
print_in_order(root->left);
printf("%d\n", root->value);
print_in_order(root->right);
}
}
// freeing the tree uses a post order traversal
void destroy_bst(BSTNode* root) {
if (root != NULL) {
destroy_bst(root->left);
destroy_bst(root->right);
free(root);
}
}
BSTNode* bst_insert(BSTNode* root, int value) {
if (root == NULL) {
BSTNode* new_node = malloc(sizeof(*new_node));
*new_node = (BSTNode) {
.value = value,
.left = NULL,
.right = NULL
};
return new_node;
} else if (value < root->value) {
root->left = bst_insert(root->left, value);
return root;
} else {
root->right = bst_insert(root->right, value);
return root;
}
}
int main(int argc, char* argv[]) {
BSTNode* root = NULL;
root = bst_insert(root, 5);
root = bst_insert(root, 8);
root = bst_insert(root, 3);
root = bst_insert(root, 1);
root = bst_insert(root, 4);
root = bst_insert(root, 9);
root = bst_insert(root, 2);
printf("Pre order:\n");
print_pre_order(root, 0, 'R');
printf("In order:\n");
print_in_order(root);
destroy_bst(root);
return EXIT_SUCCESS;
}
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