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#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>

// Define and use a struct type using Concise syntax (typedef shortcut)

// Define a new type called 'Point'
typedef struct {
    int x;
    int y;
} Point;  // IMPORTANT:  Remember the semicolon at the end of a struct type definition.

void print_point(Point p) {  // “struct Point” ⇒ “Point”
    printf("(p.x, p.y) == (%d, %d)\n", p.x, p.y);
}

int main(int argc, char* argv[]) {
    
    // Declare an object called 'p' of type 'Point' and intialize its two fields, .x to 5 and .y to 7.
    Point p = { .x = 5, .y = 7 };  // “struct Point” ⇒ “Point”

    print_point(p);

    return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */

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