1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | #include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>
// CONCISE SYNTAX (typedef shortcut)
// Define a new struct type called 'Point'. (shorter than 'struct Point')
typedef struct { int x; int y; char* name; } Point;
// └───────────────┬──────────────────┘
// this can be used as a type
void print_point(Point p) { // ('struct Point p' ⇒ 'Point p')
printf("Point \"%s\" is at (%d, %d)\n", p.name, p.x, p.y);
// p.x accesses the .x field. p.y accesses the .y field.
}
int main(int argc, char* argv[]) {
// Create an object called 'p' of type 'struct Point' that contains the (x,y) coordinates (5, 7).
Point p = { .x = 5,
.y = 7,
.name = "Maureen" };
// The express on the right-hand side of the '=' is called a NAMED INITIALIZER.
// Always use a named initializer, where possible and appropriate.
print_point(p);
return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */
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