1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | #include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>
#include "log_macros.h"
// Define a struct type called 'struct Point' (2 words) containing two int fields.
struct Point {
int x; // field
int y; // field
};
// Defining a type does not allocate any memory or create any variable.
void print_point(struct Point point) {
printf("point.x == %d\n", point.x);
printf("point.y == %d\n", point.y);
}
int main(int argc, char* argv[]) {
// Create Point object
// … and initialize with the field values .x=5 and .y=7.
struct Point p = { .x = 5, .y = 7 }; // This syntax is called a named initializer.
// Use this wherever possible.
// Print the Point object
print_point(p);
return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */
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