1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | #include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>
#include "clog.h"
// Q: Passing around two variables for one "thing" (the number) is cumbersome.
// Can we do this with just one variable?
// A: Answer to this type of question is usually a struct type. ... and yes, you can.
// Define union type 'NumberValue'
union NumberValue {
int as_int;
double as_double;
}; // <<<< SEMICOLON <<<<
enum NumberType {
NUMBER_INT, // 0
NUMBER_DOUBLE // 1
};
struct Number {
union NumberValue value;
enum NumberType type;
};
void print_number_value(struct Number n) {
// union NumberValue value = n.value; // union object
if(n.type == NUMBER_INT) {
// printf("%d\n", value.as_int);
printf("%d\n", n.value.as_int);
}
else if(n.type == NUMBER_DOUBLE) {
//printf("%f\n", value.as_double);
printf("%f\n", n.value.as_double);
}
}
int main(int argc, char* argv[]) {
printf("Declare and initialize n to 5 (as an int).\n");
// union NumberValue n = { .as_int = 5 };
// enum NumberType type_of_n = NUMBER_INT;
struct Number n = { .value.as_int = 5, .type = NUMBER_INT };
// print_number_value(n, type_of_n);
print_number_value(n);
return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */
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