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#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>

typedef struct {  // CONCISE TYPEDEF
    int x, y;
} Point;

// ADVANTAGE:     Less typing
// DISADVANTAGE:  More complicated to understand properly, especially in
//                the context of linked lists.

int main(int argc, char* argv[]) {
    Point p = { .x = 5, .y = 6 };

    printf("p = { .x = %d, .y = %d }\n", p.x, p.y);

    // (gdb) whatis p
    // type = struct Point

    return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */

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