1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | #include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <assert.h>
typedef struct { // CONCISE TYPEDEF
int x, y;
} Point;
// ADVANTAGE: Less typing
// DISADVANTAGE: More complicated to understand properly, especially in
// the context of linked lists.
int main(int argc, char* argv[]) {
Point p = { .x = 5, .y = 6 };
printf("p = { .x = %d, .y = %d }\n", p.x, p.y);
// (gdb) whatis p
// type = struct Point
return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */
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