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#include <stdio.h>
#include <stdlib.h>

int main(int argc, char* argv[]) {

    // WEIRD #1
    // struct { int x; int y; } p;
    // p.x = 5;
    // p.y = 6;

    // WEIRD #2:  with initiazlier
    // struct { int x; int y; } p = { .x = 5, .y = 6 };

    // WEIRD #3:  with a type name and declaring a variable
    struct Point { int x; int y; } p;
    p.x = 5;  // BAD
    p.y = 6;  // BAD

    // You should know about this, but you do not need to use this
    // strange way of declaring a struct all in ECE 264.
    //
    // This is to help you see the path to the typedef struct syntax.

    printf("p.x == %d    p.y == %d\n", p.x, p.y);

    return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */

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