1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | #include <stdio.h>
#include <stdlib.h>
struct Point {
int x; // x and y are "fields" of this "struct type"
int y;
}; // <<<<<<<< DON'T FORGET THE SEMICOLON!!!! <<<<<<<<<
//
// A *type* contains no data. It simply helps us organize data in
// the future.
int main(int argc, char* argv[]) {
struct Point p = { .x = 5,
.y = 6 };
// «p» is an «object» or «instance» of type «struct Point»
printf("p.x == %d p.y == %d\n", p.x, p.y);
return EXIT_SUCCESS;
}
/* vim: set tabstop=4 shiftwidth=4 fileencoding=utf-8 noexpandtab: */
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