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Frank Einstein and the Electrofinger

Author: Jon Scieszka, Brian Biggs (illustrator)
Lower Age: 8
Upper Age: 12
Price: $13.95 hardcover, $7.95 paperback
Year Added: 2017
Look Inside:

Frank Einstein and the Electrofinger is the second book in the Frank Einstein series, intended for kids ages eight and up. In this fun-filled story, Frank’s archenemy, T. Edison, is buying up all of the power companies in Midville to create a monopoly and charge all the citizens high prices. Frank’s solution is to design an invention with his friends that can wirelessly generate electricity for the entire town! However, T. Edison does everything he can to stop Frank from interfering with his master plan. With fun illustrations and useful diagrams, this book is a fun and interactive way for children to learn about science and engineering concepts. Children will be encouraged to follow the example of Frank’s perseverance to help solve other people’s problems and be able to carry that attitude into their own lives.


Engineering thinking and design practices the gift encourages children to do or learn about: Define a problem, ask questions about the problem, make observations, learn about the problem, plan a solution, try the solution, create a prototype or process, communicate their solution, apply mathematics, apply science, work in a team

Engineering text or context explicitly provided by the gift: A problem to be solved by developing a new or improved object, tool, or process, a user

Additional practices and skills needed by engineers that were addressed by the gift: Critical thinking, creative thinking, working collaboratively, evidence-based reasoning, design, problem solving



Overall ratings:

  • Children Reviews
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  • Engineering & STEM Experts Reviews
    • Rating: 4.0 out of 5.0
    • Feedback:
      • “This is just a children's book written to introduce concepts of evolution in a funny and light-hearted way.”
      • “This book promotes engineering thinking and design because it follows the story of a boy who solves a problem by inventing an electrofinger in order to give free electricity to his town. Throughout the story, kids learn different science and engineering concepts in a fun way and will be encouraged to be creative.”