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Frank Einstein and the Antimatter Motor

Author: Jon Scieszka, Brian Biggs (illustrator)
Lower Age: 8
Upper Age: 12
Price: $13.95 hardcover, $7.95 paperback
Year Added: 2017
Product Video:

Frank Einstein and the Antimatter Motor is the first book in the Frank Einstein series, intended for kids ages eight and up. Frank is a kid scientist who spends a lot of time at his grandpa’s invention shop. However, after he learns that his grandpa may not be able to afford the shop any longer, Frank comes up with a wild invention in order to win his city’s science fair and save the shop! Together with his two robot friends, Frank is able to assemble an antimatter motor, but his archrival T. Edison shows up and tries to ruin Frank’s chance at winning. As they follow along with Frank’s adventure, children see how science can be fun and are introduced to the design process. They learn about creating and testing prototypes in order to improve a product and find the best solution possible. This Frank Einstein book is a fun way for children to learn about the many possibilities in the fields of science, technology, mathematics, and engineering for inventive and inquisitive young minds!


Engineering thinking and design practices the gift encourages children to do or learn about: Define a problem, ask questions about the problem, make observations, learn about the problem, plan a solution, try the solution, create a prototype or process, communicate their solution, apply mathematics, apply science, work in a team

Engineering text or context explicitly provided by the gift: A problem to be solved by developing a new or improved object, tool, or process, a user

Additional practices and skills needed by engineers that were addressed by the gift:

Critical thinking, creative thinking, working collaboratively, evidence-based reasoning, design, problem solving



Overall ratings:

  • Children Reviews
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  • Engineering & STEM Experts Reviews
    • Rating: 4.0 out of 5.0
    • Feedback:
      • “This book promotes engineering thinking and design because it is a story of a boy who wants to win the science fair and takes the reader through the design process. The reader will be encouraged by the cool inventions in the book and will learn about engineering concepts.”