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Magik Play Starter Kit

Lower Age: 2+
Website: http://www.magikbee.com/
Price: $79.99
Year Added: 2017

Magik Play Starter Kit, for children ages two and up, combines traditional wooden blocks with engaging educational apps. Included with each kit is a wooden iPad stand and wooden blocks of three colors and four shapes. Three iPad apps are available for free download from the App Store, and are played by setting the iPad in the angled stand and stacking the blocks in front of the screen in accordance with onscreen prompts. Hidden Shape, the first in the game series, is recommended for children two years and up. Children are asked to observe scenery shown on the iPad screen, then use evidence-based reasoning and prior knowledge of geometrical shapes to determine the dominant shape in the picture. The next app, Dino Blocks, is recommended for children three and up. In this app, children watch a short scenario which defines a problem, such as a ruined house that needs a renovation or a someone stuck in the middle of the ocean. Children will practice design skills while developing and implementing solutions to these problems by building different structures with the wooden blocks. Runaway is recommended for children four years and up and challenges players to create more complex structures. Within this app, children must build structures that help a bird run away from black, germ-like creatures. By combining different digital games with the process of building with physical blocks, Magik Play Starter Kit helps children practice using fine motor skills, spatial reasoning skills, and apply science as they puzzle out solutions by building different wooden structures.

 

Engineering thinking and design practices the gift encourages children to do or learn about: Define a problem, make observations, plan a solution, try the solution, test the solution, recognize patterns

 

Engineering text or context explicitly provided by the gift: A problem to be solved by developing a new or improved object, tool or process

 

Additional practices and skills needed by engineers that were addressed by the gift: Spatial reasoning skills, creative thinking, working collaboratively, evidence-based reasoning, problem solving, perseverance, design, fine motor skills

 

 

Overall ratings:

  • Children Reviews

    • Rating:  3.67 out of 5.0

    • Feedback:

      • “I like that you use blocks to build stuff. I like helping monsters.” F, 6

      • “I really like how fun it is to use shapes to make stuff. It is also very easy to use.” F, 6

      • “I think the first challenge was good, but I couldn't get blocks to stand up for the second one.” F, 4

  • Parents Reviews

    • Rating: 4.0 out of 5.0

    • Feedback:

      • “The apps for 2 to 5-year-olds are good. The wooden blocks are nice.” parent of a 3-, 6-, and 8-year-old

  • Engineering & STEM Expert Reviews

    • Rating: 4.33 out of 5.0

    • Feedback:

      • “Very appealing design and I think for the age group the game is targeting, its pretty challenging and educational.”

      • “This game has three apps of increasing difficulty that all target spatial and evidence-based reasoning and children's observation.”

      • “For a toy that is for children aged 2 or higher, I think this promotes engineering thinking, because you solve problems and use designs to create solutions. For children, this also helps them learn about shapes and how to arrange them into bridges or boats.”