Juxtapoze: Supporting Serendipity and Creative Expression in Clipart Compositions

by | Jan 21, 2014

Authors: William Benjamin, Senthil Chandrasegaran, Devarajan Ramanujan, Niklas Elmqvist, SVN Vishwanathan, Karthik Ramani
Proceedings of the ACM Conference on Human Factors in Computing Systems, April 26 - May 1, Toronto, Canada. pp 341-350, 2014.

Juxtapoze is a clipart composition workflow that supports creative expression and serendipitous discoveries in the shape domain. We achieve creative expression by supporting a workflow of searching, editing, and composing: the user queries the shape database using strokes, selects the desired search result, and finally modifies the selected image before composing it into the overall drawing. Serendipitous discovery of shapes is facilitated by allowing multiple exploration channels, such as doodles, shape filtering, and relaxed search. Results from a qualitative evaluation show that Juxtapoze makes the process of creating image compositions enjoyable and supports creative expression and serendipity.

Figure : The Juxtapoze workflow (from left to right): (1) exploring the shape database using scribbled input; (2) edit a selected shape using standard drawing operations; (3) drag the shape into position on the canvas; (4) compose it with other shapes; and (5) repeat for a full drawing.

Figure : The Juxtapoze workflow (from left to right): (1) exploring the shape database using scribbled input; (2) edit a selected shape using standard drawing operations; (3) drag the shape into position on the canvas; (4) compose it with other shapes; and (5) repeat for a full drawing.

William

William

William Benjamin is a PhD Student at C Design Lab. His research interests include Human Computer Interaction, Computer Vision and Machine Learning. Apart form being a researcher, William is an avid photographer and artist. His goals that drive him are: -To work with an energetic team to create something phenomenal! -To practice engineering as an art. -To bring engineering into art. -To make Computer Vision interactive and relevant to real world. -To work among the best, most creative, and talented people in the world.